It’s the ’80s, and you have only one quarter. Which game will you play?

Pac-Man is my all-time favorite game. In fact, I’m wearing Pac-Man boxer shorts underwear as I post this. I’m nuts for anything Pac-Man. That said, Star Wars was my #1 go-to game every time, as I mentioned in my post about the old arcade Bag-A-Tel as a kid.

I didn’t really play Defenders or Space Invaders in the arcade that much. I’d play them on my Atari at home. I preferred Galaxian over Space Invaders and I found the controls of Defender in the arcade to be too complicated with all those buttons.

And Tempest… wow. Star Wars and Tempest are the two I’d most want to play today. Playing games on an emulator and my Sega Saturn Virtua Stick is a great way to go at home, but the flight yoke of Star Wars and the analog knob of Tempest are two experiences that emulators can’t truly capture. For that matter, Centipede’s trackball is worth mentioning too, although while I liked that game, it didn’t come close.

Perhaps my least favorite of all of these games was Donkey Kong. I actually liked Popeye better, and Kangaroo even more so.

I’ve fallen in love with Castlebeat

It’s cool how YouTube can, out of the blue, recommend music I’ve never heard of before and when I click to listen, I become completely enamored with it. I’d never heard of Castlebeat before, but now I’m definitely a fan. The above “Change Your Mind” music video showed up in the algorithm and the cute Japanese girl caught my eye. I clicked on it and loved it. The song reminded me a bit of The Radio Dept. with the whispering vocals. The footage used to make this video was taken from some Japanese short film from the ’60s. I’ve no idea what this movie is about, but this actress is very talented at expressing emotion.

Since I liked that video, next to be recommended by Castlebeat was this video of “I Follow.” This video uses footage from the movie Career Opportunities. That movie came out in 1991. I was 15 at that time and my adolescence was really kicking into high gear about that time. I had a subscription to Muppets Magazine in the ’80s and Jennifer Connelly graced the cover when Labyrinth came out and I thought she was pretty then. But in ’91, Jennifer Connelly and her boobs were so pretty and she became my imaginary wife. She was in other movies like The Rocketeer and Dark City, but after 2000 she became so thin and gaunt-looking. The most recent movie I saw her in was Top Gun: Maverick and she still doesn’t really resemble the round-faced beauty I fell in love with back then.

Lastly, check out this video. The previous two videos were fan-made, but this is an official video by Spirit Goth Records. I love the old ’80s video game arcade footage.

Castlebeat’s music can be described in different ways. Lo-fi, dreampop, shoegaze. I’m really not an expert, but I like the effect of nostalgia I feel while listening.

Puyo Puyo merchandise at Mini Stop convenience stores

So Ulan and I stopped by the Mini Stop convenience store to get their Korean cheese hot dogs a few days ago. Holy crap, those are fantastic. They’ve recently begun selling them again and they are SOFA KING delicious. Japanese conbini food is fantastic. The last time I went to America was in 2016 and I was reminded of how gross the convenience store food is there.

As we arrived, Ulan spotted this Puyo Puyo display inside. I love Puyo Puyo, although being colorblind makes me suck at it. Ulan really kicks my ass in Puyo Puyo every time. I can’t beat her even once. but you can’t just buy whatever items you want; you pay 770 yen to reach inside a box. But it doesn’t burn your skin off like the box in Dune, nor is it full of roaches like the box in Temple of Doom. You reach inside and grab a raffle ticket. What you receive depends on what ticket you get.

The grand prizes are this Puyo lamp and this plush Carbunkle doll. I have to say that I much prefer the character designs by Compile that stayed with the series until the 4th game and I don’t care much for the new designs that came after Sega bought the Puyo Puyo license and released Puyo Puyo Fever on the Dreamcast. But Carbunkle pretty much has stayed the same.

More plush.

Eye masks. I’m glad I didn’t get that ticket.

Hand towels! Here is Draco (left) and Arle (right) taking naps. How cute.

One of these acrylic mascot keychains would’ve been cool, but that’s not what I won.

My raffle ticket let me choose a hand towel. I chose Draco the dragon girl who wears a Chinese cheongsam dress. I think she was one of the villains in the original Madou Monogatari games that Puyo Puyo is based on.

So nice to see one of these raffle deals that is of interest to me. I mean, you can see Evangelion stuff at 7-11 and I’d be happy to get a figure of Rei or Asuka, but I’d probably end up with some dumb robot instead. With Puyo Puyo though, I thought this was worth a try.

Neon Inferno, a new retro-style game on Steam!

Holy crap, this game is beautiful. Featuring gorgeous pixel art with a configurable CRT shader, this game is a cross between Metal Slug and Wild Guns. This is a neo-retro game by Zenovia Interactive, who also made Steel Assault.

Here’s the title screen. So beautiful. The music at the title screen is very Vangelis’s Blade Runner-inspired synthesizer. FANTASTIC!

There are two characters, Angelo and Mariana. Mariana is so beautiful, so I always play as her. There doesn’t seem to be a difference in how these characters handle. The character animations are very well made. It took me a bit before I realized that busty Mariana’s boobs bounce as she runs. It’s very natural and pretty bouncing, and not over-the-top exaggerated as many games are like. Nowadays there are so many Japanese-made games with girls featuring what I call “moon boobs” because it looks like the are nearly weightless. It looks creepy and I can’t stand it. Here Mariana’s tits bounce like they have proper weight to them.

Character designs are by Tsukasa Jun of Psikyo fame, who did the designs for games like Gunbird and Sengoku Blade. Kickass.

The Blade Runner/cyberpunk scenery is wonderful, showing New York streets covered in snow. The lighting is gorgeous, and you will see light sourcing at work. The graphics make this game more reminiscent of 24-bit Neo Geo games rather than the 16-bit Super Famicom.

The left trigger button locks the direction of your shooting while the right trigger button has you stand in one place while you can aim around you. There is a dodge roll to duck bullets like in Wild Guns and you can parry bullets and knock the bullets back where they came from, or you can hold the button down to enter “bullet time” and you can change the direction of the bullets. The parry acts as a melee attack which does stronger damage than your gun, helping you make short work of stronger enemies at close range.

At times the enemies are in the background. Use the RB button to fire at them. Here you can take cover behind the police car. In the game, you fight against the enemy gang members as well as the corrupt NYPD apparently.

You steal a racing bike and action ensues on the road. You can shoot at the background or foreground as well as behind, front, and above you. The above screenshot was taken with the CRT filter disabled.

Here is your bounty: a yakuza guy.

You have to take out this mobile weapons truck’s cannons as well as shoot at your target bounty guy who is in the open doorway shooting at you.

Finally you fight him after the truck is destroyed. He will fly into the background as well as shoot at you from the background. You have to wear down his shield until he dies.

Here’s the game over screen. I could beat the game in Medium mode, but not in Arcade mode. It’s pretty tough in Arcade mode as there are no checkpoints.

This is just the free demo of the first level. I’m really looking forward to when this game gets released! What’s more, I did not have to specify any compatibility tool version to get this to work on my Linux desktop. The game just loads without having to do anything. Nice!

EDIT: I didn’t have the same luck running the game on my laptop. I had to enter this for the boot option to get it to work: PROTON_USE_WINED3D=1 %command%

Valkyrie Profile: Lenneth on PSP

Last week I was sick with influenza and stayed home. I stayed in bed for 5 days and slept. I also began playing Valkyrie Profile: Lenneth for the PSP and I really like it. I got about 4 hours in, realized I was not playing it right, then started over. It’s really not your typical JRPG in which every new town you visit you buy new weapons and armor for your characters at the armory shop and buy item supplies at the store next to that. In this game you must craft your own items and such. My complaint is that when I am creating new weapons and armor, it does not tell me which characters can use them, nor how much their stats would increase with the items.

I remember when this game first came out for the Playstation, at the end of the ’90s. It was refreshing to see screenshots of this game in magazines with its pixel graphics. At that time, nearly everything had to be 3D rendered and I didn’t like that. However, Valkyrie Profile came out late in the console’s life, and not many copies of the game were made. I was unable to procure one and before long, it had become terribly expensive. When it was re-released for the PSP as Valkyrie Profile: Lenneth, I definitely bought it.

The world in this game is rather dreary. So much death and betrayal. As Lenneth, you must collect the souls of people who’ve died and recruit them to fight creatures of darkness so that you can send them to Asgard to fight for King Odin. Lots of sad stories. “I promise you, I won’t die! After this war, I’ll return and marry you!” Sorry bud, you’re dead. Now you get to die again in Ragnarok. That sort of thing. Perfect game for this joyous holiday season.

Screenshots of retro arcade games in Tokyo

We went on a family day trip to Tokyo today. I was able to go do my own thing in Akihabara and took some photos of game screens there.

These last few I took at the small game arcade on the top floor of Super Potato.

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The PC-98 must have been quite a computer to have experienced it at the time in Japan. Unfortunately, a lot of it was just adult titles. The last one seems at first to be a promising game with obviously Blade Runner-inspired graphics, but it turns out to be raunchy lez-rape crap.

Crystal Breaker: a new PC-Engine-style shmup on Steam!

Tonight I bought a new shmup called Crystal Breaker. It really hearkens back to the TG-16/PC-Engine days! You take no damage from collisions and it rewards you for getting up close to enemies by releasing gems when you destroy enemies at close range.

Choose between two characters: Layla with short, auburn hair who has a standard shot, and Jenny with long, dark hair who has a shorter attack reach, but has stronger firepower.

Your powerups max out at the 3rd level, in which you shoot five ways. There are no bombs, but only a dash that can allow you to dodge bullets (however it’s not as easy as you’d think).

Crystal Breaker is made by Terarin Games, who also released the Gunhead/Blazing Lasers-inspired Raging Blasters and Layer Section/Rayforce-inspired Moon Dancer. Terarin’s definite Compile and Hudson influences are seen here, following their retro shmup style. They do well at capturing that ’90s shmup aesthetic. As with prior games, Crystal Breaker also has a selectable chiptune music option. This game is hard, and I still haven’t cleared the second boss yet. Nice neo-retro style game!

Mega R-Type: a fan/doujin R-Type game on the Megadrive!

Last night I played the demo of the fan/doujin port of R-Type on the Megadrive that shmuppers were deprived of back in the day! The Master System and PC Engine got ports of R-Type, but not the Megadrive… until now! It’s actually not a “port” per se, as it is being built ground-up by an Italian family guy living in China who goes by “TheRoboz” on YouTube. The MD-generated music is fantastic! I paid for the demo rom and gave it a shot. You go from stage 1 to stages I’ve never gotten to before. The game isn’t complete and it seems to be a bit too liberal with the 1UPs for some reason. You can play as the standard R-9 Arrowhead, but also the “Leo Prototype.” Don’t get too excited about the Leo though… it doesn’t have the dual force orbs that R-Type Leo has, but rather no force orb and each powerup gives you the instant special weapons. You can shoot the powerups to change their color, like a Cotton game does. It’s definitely the Leo though, as you can tell by the sprites that it’s a rendering of the ship from R-Type Leo, but on the Megadrive. Neat gimmick, but I think I prefer having the force orb.

I used SimpleScreenRecorder in Linux to record playing as both ships. I did better the first try, but then I realized that it was recording audio from my webcam’s mic and not the actual game. So I re-did the video all over again and I ended up not doing as well. That’s what you see here. Stick around to the end… the music for the ranking screen is a fantastic MD chiptune!

(Gosh, it is a pain in the ass to embed Odysee links in WordPress!)

The site to buy and download the rom: https://theroboz.itch.io/mega-r-type

The creator’s YouTube channel: https://www.youtube.com/@theroboz