By creating an account on Mercari, I’ve expanded my ability to buy neat crap. Something I missed out on at Shimamura is this neat Megadrive T-shirt. This shirt is brand new and still has the tag attached! The front breast has the MD logo, the 3-button controller, and under that it says “16-BIT.”
Here is my newest desktop wallpaper, and it’s Nadia with a beautiful sunset. I was running Mint Mate 20 Ulyssa, and my 1TB SSD hard disk was maxing out. In august I bought a 2TB HD, and in September I installed Mint Mate 22 Wilma. It wasn’t a smooth experience like version 20 was. The first problem I had was when I plugged the old 1TB drive in and tried copying my files directly from there. Upon reboot, it wouldn’t even boot up and was scrolling text. I re-installed Wilma. Then updating the Nvidia driver caused the computer to freeze up. I had to get help on the Linux Mint Forums and learned how to modify the boot kernel. After that, it was fine. However what remains is apparently the USB device manager might not function properly.
I’ve done three fresh installs of Retropie on Linux Mint Mate 22 and each time the controller input is screwed up. I am using a Logitech F310 USB gamepad, which is pretty standard. Retropie on Mint 22 is flawed. Controller problems.
When accessing the in-game menu by pressing the hot key (to take a screenshot, save state, etc), the joypad locks up. I have to press select for it to work again. When returning to the game, the joypad is again locked up and I cannot play the game. I must press select again to regain control.
When accessing Retropie-Setup from within the RetroPie GUI, joypad input ceases to work. Not even the arrow keys can be used. The workaround for this is to run the setup.sh via terminal and the controller works. Just not when accessed through RetroPie itself.
For this third time, I did not copy over any config files and I did the controller setup for my joypad from scratch. I thought perhaps that there might have been a problem by just copying the entirety of the ./opt/retropie folder and all of its subfolders, but this is not the case. I did a full uninstall, then a reinstall. The problem remains.
I am wondering if it is a problem with Mint 22 itself. I had zero problems installing and using RetroPie on Mint 19 and 20. However, with Mint 22 I’ve noticed that at least with Space Invaders Extreme on Steam, the game does not recognize my controller at all, regardless of which version of the Linux Proton compatibility tool I am using.
I’ve been advocating people switching to Linux for years now, but this latest version is making me hesitant. My experiences with installing Mint 19 Tricia and Mint 20 Ulyssa were smooth, but Mint 22 Wilma has given me some headaches. Posting my problems online, I was told by others who are disappointed with 22 Wilma’s USB capabilities. One guy said he has some external hard drives that 22 won’t recognize. Another said that his Logitech wireless keyboard and mouse combo is wonky, and replacing this with a generic wireless set did not solve the problem. I do hope that these issues will be addressed soon. I would not have known what to do with my Nvidia driver without the help of the Mint forum. I was told that my GPU is old, but it’s from 2017 so it can’t be that old.
For now, Steam is fine, more or less. Retropie is fine until I have to bring up the menu. Having to press the select button though, it makes me hesitant to plug in my Saturn controllers, since they do not have a select button.
EDIT 10/27: I ran an update over the weekend and the first issue with RetroPie freezing after calling up the menu is now fixed.
Oh hellsyeah! Just got my SUPER FAMICOM blanket from Aliexpress, just in time for the colder weather and our 23 year, 7 month anniversary. It’s so silky and snuggly, just like the Dragon Quest Slime blanket and Snatcher blanket I bought last year.
As a retro gamer, I really do not see the point in repurchasing games I already own. Unless it’s something expanded upon and improved, like R-Type Dimensions which lets you switch between updated graphics and sound and the original sprite and chip-generated sound on the fly, I typically do not want to buy games I have in my collection and can easily play through an emulator if I so desire. I just don’t have the money for that and would rather spend it on other stuff.
I bought the Valis games for the PC Engine when I first bought my Turbo Duo console in Osaka’s Den Den Town in October 2001. Except for the first game, I probably only paid about 1,000 yen each for these games. I don’t have a Switch, but for those who missed out on the getting the original Valis series, this might be a good way to go. As far as I know though, there is nothing new to this other than playing the games on an HDMI TV (which is something I could do with my Raspberry Pi).
The original Valis came came out on the PC-88 and the Famicom, but those were pretty much kuso-ge (“crappy games”). It wasn’t until the Valis games were ported to the Megadrive and PC Engine that they were decent to play. They are still a bit clunky and suffer from lackluster gameplay, but the charm is playing as a bikini armor-clad girl swinging a sword. On the PC Engine, Valis 2-4 were released on the CD-ROM2 format, then later the first Valis game was released as a Super CD ROM format with much improved gameplay, introducing a slide kick and such. This game was never released in English for the Turbografix 16, while Valis 2 and 3 were. (Valis 4 was released on the SNES as “Super Valis,” which did not include any cutscenes and only one of the two playable characters are available to play.)
The first Mugen Senshi Valis game is so very obviously heavily inspired by the anime movie, Genmu Senki Leda: The Fantastic Adventure of Yohko. Even the titles are extremely similar: 幻夢戦記レダ and 夢幻戦士ヴァリス. Leda’s protagonist is a high school girl named Yohko and Valis’s protagonist is a high school girl named Yuuko (even their names sound similar). They are both transported to a fantasy world where they are given a magical sword, and clad in bikini armor they must defeat a handsome, blue-skinned overlord who threatens to conquer the fantasy realm. Yohko has red hair and Yuuko has blue hair. The big difference is that in Valis, Yuuko discovers that her classmate has also been transported to the fantasy realm, and has been manipulated into serving the evil overlord. Yuuko must fight her friend to the death, which is pretty heart-wrenching.
I did not know this, but the limited edition version of the Valis Collection 2 for the Switch comes with a re-issue of Kaiyodo’s 1:8 sofubi figure garage kit of Yuuko Asou, the protagonist of the Valis games. While I was searching through Kaiyodo sofubi kits on YAJ, this showed up in my search and it floored me. I’m a fan of the Valis games, despite the generally lackluster gameplay, and I never knew that this kit existed. I saw a resin kit of Yuuko at a Summer Wonder Festival event many years ago, but the sculpting wasn’t so good, so I passed on it despite the low price. I saw this sofubi kit, bid on it, and won it with only minimal competition.
So of course, this kit is soft vinyl, and comes with a resin sword.
With that hairstyle, this is unmistakably Yuuko. Very nice sculpt.
Yuuko’s arms are pretty much straight down to their sides. Not very optimal, especially when viewed from behind.
Ugh. Look at how her arms just melt into the sides of her torso. The detail is very soft here. I will have to really cut into that and recreate the detail of her arms and her sides with putty to make this look good. Still, this is very cool and I am up for the challenge! I really had no idea that there was such a sofubi figure kit from Valis, and made by Kaiyodo no less.
I just find it peculiar that they sold a Nintendo Switch LE game with a sofubi kit, considering how the popularity of sofubi kits has waned over the years and how too many gamers don’t even build models anymore (unless it’s something lazy like Gunpla). You’d think that they might have included a pre-painted figure instead. I assume the seller didn’t care for the sofubi figure and just wanted the game after all. Mine did not come with any instructions, but it is so simple that I do not need instructions.
This early ’90s brawler game has its charm. Arabian Fight‘s gameplay is not as polished as it could have been. Hit detection is disappointing and can be frustrating, but what’s unique about this Arabia-themed brawler is that at times you’ll see the enemies in the foreground and they leap into the playing field. When your selected character casts a power move/magic spell, he/she leaps into the foreground.
I recorded gameplay from RetroPie using Simple Screen Recorder (a Linux program) and created this animated gif through Shotcut (another Linux program).
Rama is the token female character. She has pretty boobs. I wish her hair was black, but she’s still cool.
I took a photo of my nerd cave late at night, two years ago. I have a better camera this time. I also have added more stuff since then, like my light-up Starship Enterprise atop my monitor. This is a better view of the iron bead pixel art on the wall.
A closer look at my Pac-Man light. It’s actually LEDs, made to look like a neon sign.
My Pac-Man lamps, with a Dragon Quest Slime in between, atop my Megadrive game collection.
My blue paper lantern now lights up the far corner of the nerd cave.
My Aliens and Empire Strikes Back posters, and to the left side are my Record of Lodoss War action figures.
My video gaming pillow collection: Megadrive, Saturn, and Dreamcast cushions, pillows and tissue covers, as well as Pac-Man pillows. Ulan likes to plop on these pillows and chill out. I’ve shown the Sega stuff from Shimamura previously on this blog.
Tonight we went to Keyaki Walk Mall in Maebashi and at Loft there was a big selection of Dragon Quest goods. Neat stuff.
Plenty of Slime plush dolls and other items.
Sofubi figures.
“Paper theater.” I wonder what these are?
This slime cushion looks comfortable.
CUTE.
So much neat crap, like pens and rulers.
The pen was tempting, but I bought the sticker sheet and roll of tape instead. My daughter Ulan isn’t has big into Dragon Quest as she used to be a few years ago. From when she was in elementary school, she especially played the Slime Adventures games on the GBA, DS, and 3DS so much. She also played the heck out of DQ9 on the DS and read the manga over and over again when she was younger. Now she doesn’t get as excited over Dragon Quest stuff like she used to. Oh how kids change…
The Mandai Shoten store in Maebashi has a Famicom gachapon machine. For 200 yen, you can receive a random Famicom game. You never know what you will get! How exciting! What could it be? Pac Man? 1943? Arkanoid? Dragon Quest? Tetris? ZANAC?
My friend Lou got Derby Stallion, the boring-as-hell horse race simulator. Oh joy.
So, here is Pac-Man, Frogger, Centipede, Donkey Kong, Asteroids, Defender, and the last two on the right are kind of small and I can’t recognize them.
For me, when my family would go to Valley West Mall in Glendale, Arizona, there was a game arcade there called Bag-A-Tel. My first go-to game was Atari’s Star Wars sit-down cabinet! If someone was there already, I’d go to Atari/Namco’s Pole Position II sit-down cabinet. I have so many great memories of that arcade. Valley West Mall died, was reborn as Manistee Town Center and died again. It was eventually demolished for the movie “Eight-Legged Freaks.”